
You can notice it if you compare the Dragoon’s segment with the final minute of the Shadowbringer’s full trailer. If you’re just casually listening to the song you may not even notice Torn from the Heavens constantly weaving in and out.ĥ.

Another favorite track of mine from 2.0 is “ Penitus”. Hell, if you look at the bigger picture of how Answers has been used throughout the closing of 1.0 all the way up until Heavensward, it’s one big progressive layering scheme.Ĥ.

This theme was played for about half a year in the game’s overworld as the moon drew closer to the game’s planet and gave everything an incredibly haunting and somber vibe.ģ. This is the moon that fell on the game’s world marking the end of the infamous 1.0 state of the game and ushering in A Realm Reborn’s 2.0 launch. As of Heavensward, I’ve more or less been in his camp over even Uematsu as far as Final Fantasy’s best music is concerned:Ģ.

I’ll have to wait to play through the entirety of the Shadowbringers to give a final opinion of that one, but I’ve liked what I’ve heard so far.įor a game as critically lauded as FFXIV has been (especially its soundtrack), I just found it important to properly identify what its actual main musical themes are, even if Square-Enix won’t.ġ - Seriously, go check out Masayoshi Soken’s work on Final Fantasy XIV. With the recent release of the Shadowbringer’s Job Actions video, it looks like the main theme of the upcoming expansion has more or less been confirmed as well⁵. They uniquely supplement each expansion’s overarching theme with a consistent audio wrapping and help distinguish an identity for each one.

I personally think the richest implementation so far has been throughout Heavensward, but Storm of Blood is slightly more catchy than either two. Sometimes they’re so buried in the game’s background music you can just barely make them out, but the mileage taken from each of these songs is massive⁴. These all feature as leitmotifs that constantly appear throughout each of their respective expansions.
